What鈥檚 the point of a brain? This fundamental question has led Professor Daniel Wolpert to some remarkable conclusions about how and why the brain controls and predicts movement. In a recent talk for TED, Wolpert explores the research that resulted in him receiving the Golden Brain Award.

I believe that to understand movement is to understand the whole brain.

Professor Daniel Wolpert

探花直播sea squirt, a type of marine filter feeder, swims around looking for somewhere to settle down for the rest of its life. Once parked on a rock in a suitable spot, it never moves again. So the first thing it does is eat its own brain. While this may seem a little rash to some, for Professor Daniel Wolpert it makes perfect evolutionary sense.

鈥淭o me it鈥檚 obvious that there鈥檚 no point in the brain processing or storing anything if it can鈥檛 have benefits for physical movement, because that鈥檚 the only way we improve our survival,鈥 says Wolpert. 鈥淚 believe that to understand movement is to understand the whole brain. Memory, cognition, sensory processing 鈥 they are there for a reason, and that reason is action.鈥

Wolpert is firmly convinced that movement is the underlying factor and final result behind every functional aspect of a brain. 鈥淭here can be no evolutionary advantage to laying down memories of childhood, or perceiving the colour of a rose, if it doesn鈥檛 affect the way you鈥檙e going to move in later life,鈥 he says.

A professor in the Department of Engineering, Wolpert examines computational models and uses simple behavioural experiments to describe and predict how the brain solves problems related to action. Through this combination of theoretical and behavioural work, Wolpert has begun to revolutionise the study of human sensorimotor control, the way in which the brain controls physical movement.

He was recently presented with the prestigious Golden Brain Award by the California-based Minerva Foundation. 探花直播award is given to those producing original and outstanding research into the nature of the brain, regarded by many as the most complex object in the known universe.

So what occurs in the brain when humans produce movement? Science has long struggled with the mysteries of this question. Wolpert uses the example of the game of chess: 鈥淲e have computers that can generate algorithms of possible chess moves at tremendous speeds, beating the best human chess players. But ask a machine to compete on a dextrous level, such as moving a chess piece from one square to another, and the most advanced robot will fail every time against the average five-year-old child.鈥

探花直播models employed by Wolpert and his team have yielded startling results, offering a possible glimpse into the patterns integral to our mental matrix. 鈥淚t turns out that the brain behaves in a very statistical manner, representing information about the world as probabilities and processes, which is possible to predict mathematically,鈥 says Wolpert. 鈥淲e鈥檝e shown that this is a very powerful framework for understanding the brain.鈥

For action to occur, a command is sent from the brain causing muscles to contract and the body to move. Sensory feedback is then received from vision, skin, muscles and so on, to help gauge success. Sounds simple, but a vast amount of misinformation or 鈥榥oise鈥 is generated with even the most basic action, due to the imperfections in our senses and the almost incalculable variables of the physical world around us. 鈥淲e work in a whole sensory/task soup of noise,鈥 says Wolpert. 鈥 探花直播brain goes to a lot of effort to reduce the negative consequences of this noise and variability.鈥

探花直播brain鈥檚 crystal ball

To combat this noise, our brains have developed a sophisticated predictive ability, so that every action is based on an orchestrated balance between current sensory data and, crucially, past experience. Memory is a key factor in allowing the brain to make the optimal 鈥榖est guess鈥 for cutting through the noise, producing the most advantageous movement for the task. In this way, our brains are constantly attempting to predict the future.

鈥淎n intuitive example of this predictive ability might be returning a serve in tennis. You need to decide where the ball is going to bounce to produce the most effective return. 探花直播brain uses the sensory evidence, such as vision and sound, and combines it with experience, prior knowledge of where the ball has bounced in the past. This creates an area of 鈥榖elief鈥, the brains best guess of where ball will hit court, and the command for action is generated accordingly.鈥

Movement can take a long time from command to muscles, which can leave us exposed. Like chess, we need to be anticipating several moves ahead, so the brain uses its predictive ability to try and internally replicate the response to an action as or even before it is made, a kind of inbuilt simulator. 探花直播brain then subtracts this simulation from our actual experience, so it isn鈥檛 adding to the noise of misinformation.

鈥淔or behavioural causality, we need to be more attuned to the outside world as opposed to inside our own bodies. When our neural simulator makes a prediction, it is only based on internal movement commands. 探花直播brain subtracts that prediction from the overall sensation, so that everything left over is hopefully external.鈥

But this can have intriguing effects on our perceptions of the physical world, and the consequences of our actions. 鈥淭his is why we can鈥檛 tickle ourselves, as tickling relies on an inability to predict sensation, and your neural simulator has already subtracted the sensation from the signal,鈥 says Wolpert.

鈥淏ut they hit me harder!鈥

A further example of this sensory subtraction occurred to Wolpert during a

backseat bust-up between his daughters, a familiar experience for most parents during long car journeys. 探花直播traditional escalation of hostility was ensuing as each child claimed they got hit harder and so retaliated in kind.

Wolpert explains: 鈥淵ou underestimate a force when you generate it, so as one child hits another, they predict the sensory movement consequences and subtract it off, thinking they鈥檝e hit the other less hard than they have. Whereas the recipient doesn鈥檛 make the prediction so feels the full blow. So if they retaliate with the same force, it will appear to the first child to have been escalated.鈥

This observation led to a simple but effective experiment being conducted called 鈥榯it for tat鈥, in which two adults sit opposite each other with their fingers on either side of a force transducer. They were asked to replicate the force demonstrated by each other when pushing against the other's finger. Instead of remaining constant, a 70 percent escalation of force is recorded on each go. It seems that we really don鈥檛 know our own strength.

Deciding to act

探花直播next challenge for Wolpert is to investigate how we make the decision to act, and what happens in the brain if we change our minds after the initial decision. 鈥淲e think that the fields of both decision making and action share a lot of common features, and our goal is to try and link them together to create a unifying model of how actions affect decisions and vice versa,鈥 says Wolpert.

鈥淎s we walk around the world, do our decisions depend on how much effort is required, and to what extend does perceived effort influence the decisions we make? Similarly, to what extent does perceived effort relate to the decision to change our minds? These are the questions we want to address.鈥

To this end, Wolpert is about to begin on a project for the Human Frontiers Science Programme on linking decision to action. 鈥淲e鈥檝e developed robotic interfaces in the lab which allow us to control and create experiences that people won鈥檛 have had before,鈥 he says.

鈥淲e ask subjects to perform simple tasks using a joystick. Once they are in a rhythm, we generate forces that act proportionally to speed but perturb their arm in unusual ways, such as right angles, and see how they respond. This allows us to build a dataset on novel learning, how people adapt to various forces, and the decisions that they make in the process.鈥

Wolpert鈥檚 ultimate aim is to apply these models of the brain and how it controls movement to a greater understanding of brain disorders. As he explains: 鈥淔ive percent of the population suffers from diseases that affect movement. 探花直播hope is that we will not only understand what goes wrong in disease, but how to design better mechanisms for rehabilitation.鈥


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